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Xbox Says Starfield Has Fewer Bugs Than Any Other Bethesda Game

Xbox Game Studios boss Matt Booty has claimed Starfield already has fewer bugs than Skyrim, Fallout 4, or any other Bethesda game.

Speaking to Giant Bomb, Booty reassured fans concerned over the state of Starfield (perhaps following Redfall’s shaky launch) who are more familiar with Bethesda games launching with several issues.

“We have an awful lot of people internally playing Starfield, working with Todd and the team,” he said. “I see bug counts and just by the numbers if it shipped today, Starfield would already have the fewest bugs of any Bethesda game ever shipped.”

Xbox boss Phil Spencer chimed in too, adding: “we have every QA person in our entire company playing Starfield right now, looking at bug counts, looking at the quality of where we are.

“The nice thing about what we showed today from my perspective is that was the game. We’ve been playing the game for quite a while and that’s the game.”

Given that Bethesda is still working on Starfield and will be for another three months, these bug counts will presumably continue to go down, though only time well tell how the highly-anticipated game performs at launch.

The gameplay Spencer referred to was revealed at the Xbox Games Showcase and at the follow-up Starfield Direct. And while it’s apparently launching with fewer bugs than ever before, Starfield will come capped at 30 frames per second on console.


Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

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