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Warzone August 16 update patch notes – here’s what’s new in Call of Duty Warzone

Call of Duty Warzone has been given a big new update on PS5, PS4, Xbox Series X/S, Xbox One and PC. The new Warzone update makes a number of balance changes and bug fixes, tweaking weapons like Submachine Guns and Battle Rifles, as well as Snipers and Shotguns. Indeed, the Expedite 12 does more mid-range damage, while the M16’s Maximum Damage is also increased. You can check out all of the balance changes and bug fixes by checking out the Warzone August 16 update patch notes below…

WARZONE

WEAPONS

The following Weapon and Attachment changes are reflected in Warzone only…

Weapon Balancing

» Assault Rifles «

• Chimera

 – Mid Damage increased

 – Neck Damage Multiplier increased

 – Upper Torso Damage Multiplier increased

• FR Avancer

 – Maximum Damage decreased

 – Close-mid Damage increased

 – Head Damage Multiplier increased

 – Neck Damage Multiplier increased

 – Upper Torso Damage Multiplier increased

 – Lower Torso Damage Multiplier increased

• Lachmann-556

 – Head Damage Multiplier increased

• M16

 – Maximum Damage increased

 – Close-mid Damage increased

 – Limb Damage Multipliers increased

» Battle Rifles «

• FTAC Recon

 – Maximum Damage increased

 – Maximum Damage Range increased

• Lachmann-762

 – Limb Damage Multiplier increased

• SO-14

 – Head Damage Multiplier increased

 – Neck Damage Multiplier increased

 – Upper Torso Damage Multiplier increased

• TAQ-V

 – Maximum Damage decreased

 – Close-mid Damage decreased

 – Minimum Damage decreased

 – Neck Damage Multiplier decreased

 – Upper Torso Damage Multiplier decreased

 – Lower Torso Damage Multiplier decreased

 – Limb Damage Multipliers decreased

» Marksman Rifles «

• Lockwood MK2

 – Mid Damage increased

 – Minimum Damage increased

 – Upper Torso Damage Multiplier increased

 – Lower Torso Damage Multiplier increased

 – Limb Damage Multipliers increased

» Shotguns «

• Expedite 12

 – Mid Damage increased

 – Mid-far Damage increased

 – Close-mid Damage Range increased

• Lockwood 300

 – Close-mid Damage increased

 – Mid Damage increased

 – Maximum Damage Range increased

 – Close-mid Damage Range increased

• MX Guardian

 – Maximum Damage increased

 – Close-mid Damage increased

 – Mid-far Damage Range decreased

» Submachine Guns «

• Fennec 45

 – Maximum Damage increased

 – Close-Mid Damage increased

 – Minimum Damage increased

» Sniper Rifles «

• Signal 50

 – Neck Damage Multiplier decreased

 – Upper Torso Damage Multiplier decreased

Attachments

• Ammunition

 – ISO Hemlock

 – .300 Blackout (All Types)

 – Close-mid Damage decreased

 – Mid Damage decreased

BUG FIXES

• Fixed an issue preventing some players from entering DMZ

• Fixed an issue where some PS4 Players would experience a game freeze in a specific section of Al Mazrah

• Fixed an issue where Buy Station icons could display on the Tac Map during the Battle Royale pre-lobby

• Fixed an issue in DMZ where a Tac Map image could display on the ground near Al-Safwa Quarry in Al Mazrah

• Fixed an issue where Players could become stuck in an ATV near a UAV tower in DMZ

• Fixed an issue that caused the Player’s screen to remain affected by the Plutonium element despite not being near it

• Fixed an issue where Players would not be kicked for being idle in Vondel Lockdown (look for this mode to return in this week’s Playlist update)

• Fixed an issue in Warzone Ranked Play where the Top 250 button was locked

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