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Teamfight Tactics 12.7 Patch Notes: Prepping For Worlds

Riot Games has released the Teamfight Tactics 12.7 patch notes ahead of the game’s next world championship tournament, giving players a glimpse of what to expect during the next big competition.

Many augments are undergoing changes in this new patch, including Electrocharge becoming more costly to use, the removal of Hextech Crest, and a slight buff to Woodland Charm’s health boost. A few augments will also see their tiers adjusted, including Four Score and Tiny Titans dropping from gold to silver while Hextech Heart and Sniper’s Nest bump up from silver to gold.

Ahri's Tier 2 unit will see its Volley attack boosted slightly in this new patch.
Ahri’s Tier 2 unit will see its Volley attack boosted slightly in this new patch.

Multiple units in all tiers will be adjusted with the TFT 12.7 patch as well, with notable changes including Tier 3 Tryndamere’s Spinning Slash dealing more damage and Seraphine Tier 4’s mana buff decreasing slightly.

The Teamfight Tactics 12.7 patch will go live on both PC and mobile April 13, just in time for the Set Six/6.5 World Championship beginning April 29. 32 players from around the world will compete for a chance to play in the grand finals on May 1 and take home the $48,000 first prize.

Teamfight Tactics Patch 12.7 Notes

Systems

Augments

  • Double Trouble I/II/III bonus AD, AP, Armor, and MR: 30/40/50 → 25/35/45

  • Electrocharge I: 50/65/80/95 → 60/75/90/105

  • Electrocharge II: 75/95/115/135 → 85/105/125/145

  • Electrocharge III: 90/120/150/180 → 105/135/165/200

  • Electrocharge no longer appears on Stage 4-6

  • Enchanter Soul additional gold: 8 → 12

  • Four Score Tier: Gold → Silver

  • Golden Ticket chance for free refresh: 45% → 50%

  • Hextech Unity Removed

  • Hextech Heart Tier: Silver → Gold

  • Hextech Crest Removed

  • High Five Tier: Prismatic → Gold

  • Irresistible Charm Silver → Gold

  • Junkyard no longer appears on Stage 3-3

  • Junkyard amount of Turns for a Component: 3 → 4

  • Makeshift Armor III Armor & Magic Resist: 80 → 75

  • Pirates (Mercenary) 1 gold drop on kill chance: 50% → 66%

  • Scholar Crest Removed

  • Sharpshooter (Twinshot) Tier: Gold → Prismatic

  • Sniper’s Nest Tier: Silver → Gold

  • So Small Dodge chance: 30% → 25%

  • Spell Blade Ability Power scaling on basic attack after casting an ability: 200% → 180%

  • Triforce I/II/III Attack Speed: 23/33/43% → 13/23/33%

  • Thieving Rascals no longer appears on 3-3

  • Thieving Rascals chance for a Yordle to spawn with a pilfered component: 40% → 33%

  • Tiny Titans Tier: Gold → Silver

  • Twinshot Soul additional Gold: 8 → 4

  • Windfall Gold: 18/30/45 → 20/35/55

  • Woodland Charm Health: 1600 → 1800

  • Woodland Trinket Removed

Traits

  • Scholar Mana: 5/10/20 → 5/15/25

  • Twinshot Attack Damage: 10/25/45/80 → 10/25/40/70

  • Yordle (6) Mana Reduction: 25% → 30%

Units: Tier 2

Units: Tier 3

Units: Tier 4

Units: Tier 5

Small Changes

Augments

  • Featherweights no longer appears on Stage 4-6

  • Keepers I/II adjacent allies shield value: 150/225 → 160/240

  • Lifelong Learning no longer appears on Stage 3-3 (Already does not appear on Stage 4-6)

  • Luden’s Echo no longer appears on Stage 4-6

  • Mercenary Heart & Crest no longer appears on Stage 4-6 when it’s too late to start stacking losses effectively

  • Rich Get Richer no longer appears on Stage 3-3 (Already does not appear on Stage 4-6)

  • Stand United no longer appears on Stage 1-4 when it’s too difficult to utilize

  • Stored Power no longer appears on Stage 3-3 when it’s too late to stack

  • Trade Sector no longer appears on Stage 3-3 (Already does not appear on Stage 4-6)

  • True Twos no longer appears on Stage 3-3 (Already does not appear on Stage 4-6)

  • Underdogs no longer appears on Stage 4-6

  • Verdant Veil no longer appears on Stage 1-4

Units: Tier 1

Units: Tier 3

Units: Tier 4

  • Ahri Orb of Deception Damage: 125/190/450 → 135/200/450

  • Jhin max Mana nerf: 0/50 → 0/60

  • Kha’Zix Void Assault jump speed increased

Units: Tier 5

Bug Fixes

  • Ashe Bugfix: Ashe’s Mana is now 30/60 as intended

  • Mobile Tutorial – Kayle now uses the correct portrait.

  • Fixed an issue reducing some Augments’ appearance rates on Stage 1-4.

  • No longer compensating: Veigar now correctly only attacks once between casts (down from two) when he gains enough mana to repeat cast via the following: Blue Battery 1 + Blue Battery 2 + 6 Yordle + Radiant Blue Buff.

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