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Replayability is a defining feature of any good RPG, and Remnant 2 certainly has a lot to offer in that regard. The procedurally generated environments alone do a fantastic job of making every playthrough feel unique. In addition, you also have a total of 10 Archetypes to choose from, each of which comes with unique Traits, Skills, and Perks.
Perks in Remnant 2 are split into five different categories: Prime, Damage, Team, Utility, and Relic. Every Archetype gets access to one Perk from each category, so you’ll get five of them in total. Most of them won’t be available to you right off the bat, but don’t worry because it doesn’t take long for you to unlock them all.
How To Unlock New Perks in Remnant 2
Players automatically unlock their chosen Archetype’s Prime Perk as soon as they start the game. Every time you level up you’ll unlock a new perk in the following order: Damage at level 1, Team at level 2, Utility at level 3, and Relic at level 4. You won’t be able to get any new Perks after Level 5, but you will be able to improve the ones you already have.
Perks work somewhat similar to Traits in that they both provide passive effects, however, there are some important differences. Perks are upgraded automatically whenever you reach certain experience thresholds and don’t require any investment of points, or anything else for that matter. Additionally, Perks are specifically tailored to your Archetype whereas Traits are a bit of a mixed bag. You can find more information on Perks, their effects, and their level requirements in the tables down below.
Hunter Perks
Name |
Type |
Level Requirement |
Effect |
Upgrade |
|
---|---|---|---|---|---|
|
Dead To Rights |
Prime |
Unlocked Automatically |
|
|
|
Deadeye |
Damage |
1 |
|
|
|
Return To Sender |
Team |
2 |
|
|
|
Urgency |
Utility |
3 |
|
|
|
Intuition |
Relic |
4 |
|
|
Challenger Perks
Name |
Type |
Level Requirement |
Effect |
Upgrade |
|
---|---|---|---|---|---|
|
Die Hard |
Prime |
Unlocked Automatically |
|
|
|
Close Quarters |
Damage |
1 |
|
|
|
Intimidating Presence |
Team |
2 |
|
|
|
Powerlifter |
Utility |
3 |
|
|
|
Face Of Danger |
Relic |
4 |
|
|
Handler Perks
Name |
Type |
Level Requirement |
Effect |
Upgrade |
|
---|---|---|---|---|---|
|
Bonded |
Prime |
Unlocked Automatically |
|
|
|
Pack Hunter |
Damage |
1 |
|
|
|
Spirit Of The Wolf |
Team |
2 |
|
|
|
Teamwork |
Utility |
3 |
|
|
|
Best Friend |
Relic |
4 |
|
|
Medic Perks
Name |
Type |
Level Requirement |
Effect |
Upgrade |
|
---|---|---|---|---|---|
|
Regenerator |
Prime |
Unlocked Automatically |
|
|
|
Invigorated |
Damage |
1 |
|
|
|
Benevolence |
Team |
2 |
|
|
|
Backbone |
Utility |
3 |
|
|
|
Benefactor |
Relic |
4 |
|
|
Alchemist Perks
Name |
Type |
Level Requirement |
Effect |
Upgrade |
|
---|---|---|---|---|---|
|
Spirited |
Prime |
Unlocked Automatically |
|
|
|
Liquid Courage |
Damage |
1 |
|
|
|
Panacea |
Team |
2 |
|
|
|
Gold To Lead |
Utility |
3 |
|
|
|
Experimentalist |
Relic |
4 |
|
|
Explorer Perks
Name |
Type |
Level Requirement |
Effect |
Upgrade |
|
---|---|---|---|---|---|
|
Lucky |
Prime |
Unlocked Automatically |
|
|
|
Scavenger |
Damage |
1 |
|
|
|
Metal Detector |
Team |
2 |
|
|
|
Prospector |
Utility |
3 |
|
|
|
Self Discovery |
Relic |
4 |
|
|
Gunslinger Perks
Name |
Type |
Level Requirement |
Effect |
Upgrade |
|
---|---|---|---|---|---|
|
Loaded |
Prime |
Unlocked Automatically |
|
|
|
Swift Shot |
Damage |
1 |
|
|
|
Posse Up |
Team |
2 |
|
|
|
Quick Hands |
Utility |
3 |
|
|
|
Sleight Of Hand |
Relic |
4 |
|
|
Summoner Perks
Name |
Type |
Level Requirement |
Effect |
Upgrade |
|
---|---|---|---|---|---|
|
Ruthless |
Prime |
Unlocked Automatically |
|
|
|
Dominator |
Damage |
1 |
|
|
|
Residue |
Team |
2 |
|
|
|
Outrage |
Utility |
3 |
|
|
|
Incite |
Relic |
4 |
|
|
Engineer Perks
Name |
Type |
Level Requirement |
Effect |
Upgrade |
|
---|---|---|---|---|---|
|
High Tech |
Prime |
Unlocked Automatically |
|
|
|
Metalworker |
Damage |
1 |
|
|
|
Magnetic Field |
Team |
2 |
|
|
|
Heavy Mobility |
Utility |
3 |
|
|
|
Surplus |
Relic |
4 |
|
|
Invader Perks
Name |
Type |
Level Requirement |
Effect |
Upgrade |
|
---|---|---|---|---|---|
|
Shadow |
Prime |
Unlocked Automatically |
|
|
|
Shark |
Damage |
1 |
|
|
|
Loophole |
Team |
2 |
|
|
|
Circumvent |
Utility |
3 |
|
|
|
Override |
Relic |
4 |
|
|
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