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Microsoft Flight Sim 40th Anniversary Edition update 11 patch notes

Microsoft Flight Simulator’s highly anticipated 40th Anniversary update has finally arrived. The blockbuster new content update introduces a ton of new content and features, including helicopters, gliders, classic missions, vintage aircraft and lots more. That’s on top of countless quality of life improvements, including graphics settings, thermal visualisations and lots more. You can see all the changes by checking out the patch notes below.

Microsoft Flight Simulator 40th Anniversary Edition patch notes…

New content

1 true-to-life Airbus A310 airliner

2 helicopters and 14 heliports

2 gliders and 15 glider airports

7 famous historical aircraft including the Hughes H-4 Hercules (also known as the Spruce Goose)

4 classic commercial airports

24 classic missions from the franchise’s past

New features

Live traffic has been updated with various quality of life fixes (details below)

New memory defragmentation system has been implemented for DX12 to limit maxed out VRAM

New Dpad / keyboard arrows navigation accessibility feature is enabled by default in the menus (alternative to the cursor)

AMD FSR2 graphic option is now available for PC

Title now supports new NVIDIA technologies such as DLSS3 (including Frame Generator) and Reflex on supported NVIDIA graphics cards on PC. We also added support for 2 DLSS modes Super Resolution: Auto and DLAA

Improved atmospheric simulation with a big focus on Thermals and general tweaks for the CFD

We added a new CFD airflow display visualization in game for aircraft that are CFD-enabled (accessible under assistances and can be mapped to a button/key)

3D thermals visualization can be toggled via the weather panel

New mapping for the Back to fly feature, including height gain depending on the plane situation and current altitude (below 1000ft, 5000ft and 10 000ft), allowing to quickly adjust your flight in a variety of contexts. Very useful during glider runs if you do not wish to restart the flight after having landed

General Bug Fixes

Several crashes have been fixed across the title

Ongoing performance optimization work including cursor improvements in the world map

Fixed graphical artefacts on cockpit screens when using DX12

Fixed broken rendering of rainbows

Center of Gravity (CG) is no longer shown outside of limits when there is a lateral imbalance

Fixed Toggling Landing / VFR / Copilot View commands that were not functional

Fixed aircraft flying erratically into the air when there are no wheels defined at all in the flight_model.cfg file

Fixed an off-by-one error on fuel junction settings when loading FLT files of SimObjects

Display state of combustion in engine added in debug window

HDR10 is now properly applied when launching the title in fullscreen mode on PC

Improved transparent UI readability on HDR screens

Fixed a scenario when road traffic disappeared when multi-monitor is active

Various fixes and improvements for the screen reader accessibility feature

Navigation/Traffic

Copilot will no longer request push back service when it is only managing ATC communications

Fixed a scenario when some ILS were misaligned ; some missing procedures are now in the sim

Fixed an issue with ATC being on the wrong airport when having a VFR flight plan and landing at another airport

ATC UI is now enabled with COM Radio for planes lacking Nav radios

Live traffic planes no longer turn and fly over the airport at low altitude before the initial climb

Added Departure procedures to Air traffic

Fixed live traffic planes always using the same runway in worldmap

We are now using the flightplan to interpolate position of live traffic planes

Fixed live traffic cruise altitude

Wind direction information is applied before selecting the runway for live traffic

Fixed an issue where loading navdata packages with BGL navdata deletion flags could cause ident search and other navdata lookup failures

Fixed an issue where an overriding package containing navdata loading the same facility ICAO as an earlier loaded package would be unable to change the QMID of the facility and would receive “facility in a different QMID than the ICAO index list thinks” error

Fixed wrong callsign used by ATC for live traffic planes

Fixed live traffic planes cruising at extreme altitude in game

Fixed live traffic planes getting stuck at the center of the airports

Weather

Added Metar interpolation every 10 minutes to avoid haze apparitions being too abrupt

Better handling of Metars in areas where there is a lot of available Metars

Proper temporal fading over 1 min when new data arrives

The clear sky preset is now cleared of all clouds

The sun disc is no longer visible through thick clouds (does not affect overall lighting conditions)

Activity

Auto refuel at the end of the leg is no longer activated by default across all existing bush trips (can be set via RefuelOnLegStart)

“Wing Commander” achievement can now be unlocked passing 1000 flight hours

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