Lies of P’s awkward dodging button will be fixed before the game launches, developer Neowiz Games has confirmed.
A Q&A with director Jiwon Choi was uploaded to Lies of P’s YouTube, who explained the development team have heard fan feedback regarding the dodging in the game.
“We have taken note of the substantial feedback received regarding the dodging system in Lies of P,” he said. “Dodging and guarding are one of the most crucial elements, alongside the P-Organ.
“Given the inherent intricacies of the game’s structure it is imperative to handle these elements meticulously with great care. We are currently undergoing a comprehensive evaluation on the various aspects of the dodging system including the invincibility frames, distance mechanics, and more.”
This will come as a welcome adjustment to those who played the demo and general fans of the Souls-like genre, where a correctly timed dodge is the difference between victory and defeat.
Though first announced in May 2021, Lies of P got an extended look at Summer Game Fest 2023 alongside the aforementioned demo and a new release date of September 19. Naturally, fans desperate for Bloodborne on PC immediately modded the demo with the game’s Hunter.
In our preview of the game, IGN said: “Even if Pinocchio’s story in Lies of P isn’t being manipulated by cosmic old gods that turn people into slugs, the attention to detail in recapturing Bloodborne’s magic has got [our] full attention.”
Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.
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