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God of War Ragnarok Has a 120hz Performance Mode on PS5

Sony Santa Monica will offer players a lot of different graphics options in God of War Ragnarok, as a new report has revealed settings that support 4K/30 FPS, 60fps, and a FPS Performance mode that syncs to 120hz mode on monitors.

New-gen video games have begun offering multiple modes of playing with some modes favoring visuals and fidelity, while others prioritize performance and framerates.

Thanks to a graphics mode options breakdown from Press Start, it’s been confirmed that God of War Ragnarok supports 120hz. In a practical sense, this means that it’s designed to run with an unlocked framerate that aims to stay above 60fps. In a statement to IGN, Sony said that framerate will vary based on gameplay elements and the world location.

The modes listed in the report are as follows:

  • Favor Resolution: 4K/30 FPS Locked
  • Favor Performance: 60 FPS Locked
  • Favor Resolution (High Frame Rate On): 4K/40 FPS Locked (HDMI 2.1 required)
  • Favor Performance (High Frame Rate On): Syncs with 120hz (HDMI 2.1 required)

As always with the PlayStation 5 and Xbox Series, your television will need to support HDMI 2.1 in order to use the 120hz option. The HDMI 2.1-exclusive 40 FPS option, meanwhile, is very similar to the one we saw in last month’s The Last of Us Part I.

In our own God of War Ragnarok preview, we were impressed by the “engaging, emotional story with portions of Kratos violently ripping things in half sprinkled in during the touching opening moments.”

While your wait for our God of War Ragnarok review to drop on November 3, you can check out how production had to “get creative” to deal with Atreus’ changing voice. Or, get caught up on everything else we know about God of War Ragnarok, from trailers, to combat updates, a story synopsis, and more.


Correction: A previous version of this report incorrectly claimed that God of War Ragnarok is targeting 120fps. Sony has since clarified that God of War Ragnarok syncs to the 120hz mode on some monitors, and is designed to run with an unlocked framerate aiming to stay about 60fps.

Logan Plant is a freelance writer for IGN covering video game and entertainment news. He has over six years of experience in the gaming industry with bylines at IGN, Nintendo Wire, Switch Player Magazine, and Lifewire. Find him on Twitter @LoganJPlant.

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