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Google and Pune-based Game Studio SuperGaming Collaborate To Bring ‘SuperPlatform’ To Developers Across The Globe

Pune-based game developer and publisher, SuperGaming has just announced a collaboration with Google to offer SuperPlatform, its in-house “best-in-class live-ops engine” to game developers across the globe. SuperPlatform is a proprietary gaming engine that can help developers improve their games with its “battle-tested cloud infrastructure.” SuperGaming has already used the platform for its multiplayer title, MaskGun and PAC-MAN to serve millions of players.

This is the first time Google Cloud is partnering with a game studio to bring a cloud service to its developers. Google Cloud will ensure that game makes can enable and manage multiple features that SuperPlatform has to offer. These include matchmaking in the game, live ops, player progression and data, analytics, server scaling, merchandising, and more. Developers can also integrate the platform for games made on Unity, Unreal Engine, PlayCanvas, and Cocos Creator.

SuperGaming partners with Google Cloud; Details

Digging into the details of the collaboration, SuperGaming will offer SuperPlatform on Software as a Service (SaaS) model. The platform will be available as an Independent Software Vendor (ISV) on Google Cloud. The scale and flexibility that Google Cloud offers will ensure that more developers can use the platform according to their scalability needs.

SuperGaming CEO and founder Roby John issued a statement as part of the announcement. Roby added, “The SuperPlatform is at the core of what makes our games tick.” He went on to add, “It’s been made by game developers, for game developers, and after years of iteration, finesse, and supporting some marquee games like PAC-MAN, we felt it’s the right time to share it with more game developers.” Roby concluded by adding,
“Google Cloud’s reach, technical expertise, and best-in-class infrastructure made it an obvious choice as our partner to bring this to market.”

SuperPlatform by SuperGaming. Credit: SuperGaming

The game studio emphasised its confidence in SuperPlatform by sharing details about the upcoming projects that leverage the live-ops engine. The company is using the platform to develop the much-anticipated Indo-futuristic battle royale game Indus. Along with it, the developer’s other upcoming title, Tower Conquest Metaverse Edition, will also use SuperPlatform. SuperGaming has already worked with Google to ensure that both these games will run on Google Cloud.

Google Cloud India’s managing director, Bikram Singh Bedi said, “Gaming is a big focus for Google Cloud. We have scaled our global investments in this space and are excited about the response we are getting from the market”. Bedi added, “Advancements like the SuperPlatform are welcome additions to an ever-evolving ecosystem.” He also said, “With Google Cloud’s infrastructure that enables developers to build at scale and SuperGaming’s pedigree in gaming, we can really drive impact and innovation and see more games come out of India”.

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